Area
Area is a custom drawing surface driven by an Area::Handler.
Appearance
Runnable example
require "uing"
UIng.init
# Basic shapes drawing example
# Demonstrates: Area setup, basic drawing operations, solid brushes, simple paths
handler = UIng::Area::Handler.new do
draw do |_area, params|
ctx = params.context
# Draw a blue rectangle
blue_brush = UIng::Area::Draw::Brush.new(:solid, 0.2, 0.4, 0.8, 1.0)
ctx.fill_path(blue_brush) do |path|
# x, y, width, height
path.add_rectangle(30, 30, 70, 45)
end
# Draw a red circle (using arc)
red_brush = UIng::Area::Draw::Brush.new(:solid, 0.8, 0.2, 0.2, 1.0)
ctx.fill_path(red_brush) do |path|
# x_center, y_center, radius, start_angle, sweep, negative
path.new_figure_with_arc(200, 50, 30, 0, Math::PI * 2, false)
end
# Draw a green triangle (using lines)
green_brush = UIng::Area::Draw::Brush.new(:solid, 0.2, 0.8, 0.2, 1.0)
ctx.fill_path(green_brush) do |path|
# x, y (starting point)
path.new_figure(75, 110)
# x, y (line to point)
path.line_to(110, 160)
# x, y (line to point)
path.line_to(40, 160)
path.close_figure
end
# Draw a purple outlined rectangle (stroke only)
purple_brush = UIng::Area::Draw::Brush.new(:solid, 0.6, 0.2, 0.8, 1.0)
stroke_params = UIng::Area::Draw::StrokeParams.new(
cap: :flat,
join: :miter,
thickness: 2.5,
miter_limit: 10.0
)
ctx.stroke_path(purple_brush, stroke_params) do |path|
# x, y, width, height
path.add_rectangle(190, 110, 60, 50)
end
end
end
window = UIng::Window.new("Area - Basic Shapes", 300, 200)
window.on_closing do
UIng.quit
true
end
area = UIng::Area.new(handler)
box = UIng::Box.new(:vertical, padded: true)
box.append(area, stretchy: true)
window.child = box
window.show
UIng.main
UIng.uninit
Basic setup
Create an Area::Handler, register a draw callback, then pass the handler to Area.new. The handler is retained by the Area for as long as the Area exists.
handler = UIng::Area::Handler.new do
draw do |_area, params|
brush = UIng::Area::Draw::Brush.new(:solid, 0.2, 0.4, 0.8, 1.0)
params.context.fill_path(brush) do |path|
path.add_rectangle(30, 30, 120, 70)
end
end
end
area = UIng::Area.new(handler)
window.child = area
Initialize UIng before creating controls, show the window, and run UIng.main as in the runnable example. The Area.new(handler, width, height) overload creates a scrolling area; the dimensions specify its content size.
In this chapter
This page introduces Area creation and the first drawing callback. Grow a drawing program through the following focused pages.
- Paths, brushes, and strokes: shapes, fills, strokes, and clipping
- Text: attributes, layouts, and typesetting
- Images:
UIng::Image, drawing, and scaling - Coordinate transforms: Matrix, coordinate systems, and save/restore
- Input and redraws: mouse/keyboard input, state, and animation
- Scrolling and examples: scrolling Areas, visible regions, and next examples
Related examples
The optional CrImage integration has a separate image drawing example.









